SoutheastCon

Mon 4:00 – 6:00 PM Thu 2:00 – 4:00 PM

SoutheastCon hosts multiple student competitions each year. Use the explorer below to browse each track.

IEEE at USF Program Structure Update

This is a new structure where we are opening up SoutheastCon participation to the full IEEE at USF club as a technical program. Previously, we sponsored the Hardware Design Team as their Senior Design capstone.

Going forward, the Technical Chair will assign participation across the different competitions based on member interest.

For Hardware specifically, the Main Competition group will consist of capstone members, while the Open Section Hardware team will consist of IEEE at USF club members.

Competition Explorer

Select a competition to view a quick overview, key requirements, and status.

2027 Hardware Competition: Stock Car Race

Teams design and program a fully autonomous robot for a race-themed challenge. Robots complete 3 laps, execute a required pit stop, and avoid penalties from wall or obstacle contact.

Official manual: Game Manual 2, Rev 1.0 (March 15, 2026).

Core Constraints

  • Robot starts within 12 in x 12 in x 12 in.
  • Autonomous operation only during match play.
  • Match duration is 3 minutes maximum.
  • Apriltag determines required pit stop zone.

Scoring Highlights

  • Finish in 3 minutes or less: +100 points.
  • Green flag start: +10 points.
  • Pit stop, assigned stop, and assigned finish are each scored.
  • Penalties apply for early starts and collisions.

Season Notes

  • Game title: Stock Car Race.
  • Manual revision: 1.0 (03/15/2026).
  • Conference window: April 15-18, 2027.
  • Official Q&A responses override manual wording.

Match Flow

  1. Robot starts from the Start Box when green flag drops (or legal manual start).
  2. Robot runs 3 laps on the racecourse.
  3. Robot takes one required pit stop after lap 1 or lap 2.
  4. Robot parks in Apriltag-assigned pit area (1-4).
  5. Robot re-enters course and finishes in assigned area.

Field Setup

  • Field footprint is 4 ft x 8 ft with racecourse and pit area.
  • Apriltag is randomized to assign pit area before each match.
  • Two vehicle obstacles are randomly placed on straightaways.
  • Game element and field setup tolerances are +/- 1 inch.

Scoring Breakdown

Finish in 3:00 or less+100
Time bonus+1 per full 10s under 3:00
Start from green flag+10
Required pit stop+15
Stop in assigned pit area+15
End in assigned pit area+15
School emblem displayed+25
Publicity contest entry+10
Early start penalty-15
Gray wall/barrier contact-15 (max once)
Vehicle obstacle contact-15 each
Safety and Gameplay Rule Highlights
  • Robots and game elements must remain within the field envelope.
  • Unsafe behavior or field damage can end a match and trigger cards.
  • No external control signals are allowed during autonomous play.
  • After randomization, teams cannot interact with randomized elements.
  • Teams should include reliable emergency stop behavior for retrieval.